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Simulation and Game Development    
 
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SGD 111  Introduction to SGD

This course provides students with an introduction to simulation and game development.  Topics include setting, storytelling, narrative, character design, interface design, game play, internal economy, core mechanics, game genres, AI, the psychology of game design and professionalism.  Upon completion, students should be able to demonstrate knowledge of the major aspects of simulation and game design and development. 

Course Hours Per Week: Class, 2; Lab, 3

Semester Hours Credit: 3

Prerequisites: None

Corequisite: None

SGD 111 Course Outline: Not Available

SGD 113  SGD Programming

This course introduces the fundamentals of programming languages and tools employed in simulation and game development.  Emphasis is placed on programming concepts used to create simulations and games.  Upon completion, students should be able to program simple games and/or simulations. 

Course Hours Per Week: Class, 2; Lab, 3

Semester Hours Credit: 3

Prerequisites: None

Corequisite: None

SGD 113 Course Outline: Not Available

SGD 114  3D Modeling

This course introduces the tools required to create three dimensional (3D) models.  Emphasis is placed on exploring tools used to create 3D models.  Upon completion, students should be able to create and animate 3D models using 3D modeling tools. 

Course Hours Per Week: Class, 2; Lab, 3

Semester Hours Credit: 3

Prerequisites: None

Corequisite: None

SGD 114 Course Outline: Not Available
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Durham, NC 27703
919-686-3300

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